Saturday, April 30, 2011

TOEE - the ogre

After taking out the zombies with relative ease, I have to admit that I was feeling pretty good about myself. I had been caught in an ambush but, with some quick thinking, had managed to deal with the situation quite handily.

Now, if I was a DM and felt that the players were starting to feel a bit cocky, then I would introduce something nasty to bring them back down to Earth. At least, I would if I were a dick. Considering that we've already established that this DM is a dick, I guess I shouldn't have been surprised to find an ogre waiting for us behind the next door.

The ogre hasn't seen us yet

I tried to cast a sleep spell and get an easy kill. Alas, it was too high a level and the sleep spell had no effect. With no other option, I engaged in melee. In hindsight, considering that the ogre's strength gave it a +10 to its attack roll, this may not have been such a good idea.


A breakdown of the ogre's bonus to attack

Although it missed its first attack, it wasn't long before the ogre started to hit. And when it did, it hit hard!


24 damage on 1 hit!! Smeg me!!

With such massive damage output, I wasn't able to heal my fighter quickly enough. A couple of hits later and Sir Galahad fell. Permanently. :(


Alas, poor Galahad

Luckily for me, Sir Galahad had managed to hold out long enough for the my party to badly damage the ogre. Shortly after Sir Galahad fell, Jaheira was able to deal the killing blow and the ogre toppled to the ground next to my knight.

I have to admit that I seriously contemplated reloading. However, I had a scroll of raise dead and in the end, used the scroll to raise him instead. Ultimately, our party had done reasonably well and I decided to let the dice lay where they had fallen.


In a way, its lucky that Galahad is dead otherwise the ogre toppling on top of him would have really hurt...

No comments: