Saturday, July 21, 2007

Another successful season?

And so another season ends in Football Manager 2006 (the 2014/15 season for those who are keeping track). In some regards, it was a good year as I won another Premier League title and another FA Cup. However, I lost 1-0 in the final of the Champions Cup to Betis and that left a bad taste in my mouth as my team really didn't play well in the final.

This is a real shame as I was really hoping for a consecutive Champions Cup win. Chelsea managed to pull this off a couple of seasons ago and it is one of the few records that I haven't broken in this game. As a result, although I got some silverware, I am hesitant to call it a successful season.

Anyway, the last time I blogged about FM2006, I mentioned that the core of my midfield still comprised of Gerrard, Alonso and Sissoko. This remained true for 2014/15 although Gerrard played a lot less games (hey, the guy is now 35 years old!). Alonso is now 33 and Sissoko is 30. Although relatively old, Alonso and Sissoko have been playing really well.

Alonso managed to get an average rating of 7.64, scored 17 goals and got 9 assists. Sissoko also managed to get an average rating of 7.64, scored 10 goals and also got 9 assists. With stats like these, you can understand why they are still playing in my first team!

Anyway, the lows of this season. Anthony Vanden Borre, my key central defender, decided he wanted a new challenge and requested a transfer. This is a real bummer as he was a central lynchpin in my defence and one of the reasons why I had the best defence in the league. I managed to sign a younger player (a regen called Roberto Castillo) to replace him although I have no idea how well he will do.

The second bummer is Fernando Genro. I signed him from Barcelona on a free transfer at the start of the 2013/14 season and he has been doing brilliantly in terms of scoring goals (26 goals in his first season and 23 in this season - could have been more though). The problem is that Genro has always been a bit of a prima donna. In the current season, although he was getting more games than any other striker, he was still unhappy and wanted more first team football.

Initially, I was going to let this slide as he is a really great player (even though the git went to the press). However, he decided not to show up for training one day. I immediately gave him a formal warning for unprofessional behaviour which he felt was unfair. Then, a couple of weeks later, he was absent from training again. Being absent again so quickly was a blatant challenge to my authority and I wasn't having it. I fined him 2 weeks wages (which he accepted as being fair strangely enough).

However, despite what he said, he clearly wasn't happy as his profile said that he wanted me to show him more respect (rich considering this is from a guy who decided not to show up for training). And then, he went public again - saying that I should either play him or lose him.

Adios amigo. No one is bigger than the team. If you can't be part of the team - then so long. I put him on the transfer list (no offers yet though). This is a real shame as he really is a very good player and was on track to be the top scorer this season. Naturally, after I put him on the transfer list, he never got another game for me. I don't need prima donna's in my team.

Still, considering I got him on a free transfer, selling him for any value at all will be a straight gain.
:)

Sunday, July 15, 2007

E3 2007

As you know, the Electronic Entertainment Expo 2007 just wrapped up in the US. This was the first year in the new E3 format and, as far as I'm concerned, there hasn't been much difference. Anyway, the point of this post is to blog some random thoughts about some of the demos and trailers which were released over Xbox live during E3.

Warning - these will mainly be my random thoughts and I am assuming you are familiar with th games mentioned within. If you aren't, you might want to pop over to a game review site to get some basic info first.

Ace Combat 6 demo

AC6, as the name suggests, is an arcade style flight simulator. Having recently mucked about with the Project Sylpheed demo, I was kinda looking forward to trying this one out. In a sense, the 2 games are very similar. However, where Project Sylpheed is a space opera, AC6 uses real planes in a realistic environ.

And boy is it realistic! The graphics in this game are mindblowingly photorealistic. They really have to be seen to be believed. If I was to nitpick, I could say that the buildings don't look that good close up (the fact that I saw a building up close tells you how well I was doing).

The only downside is that, with me being a sci-fi fan, the setting of Project Sylpheed is more interesting.

Assassins Creed trailer
Another game which looks to be more awesome than it has any right to be. In this game, you play the role of an assassin in the middle ages.

Based on the trailer, one of the big draws of this game seems to be the open environment that you will be able to explore. It very much looks like you will be able to eliminate your target using any means that you can creatively come up with. What is especially interesting is the free running aspect of the game where you can see Altair (the protagonist) running and jumping around the rooftops. Again, the movements are so smooth that it has to be seen to be believed.

Mass Effect trailer
The next RPG from Bioware, who are far and away my favourite RPG developer. With this game, Bioware continue on their recent trend of developing their own IPs but go back into Space (the theme of one of their most popular RPGs - KOTOR).

Considering Biowares history, I have no doubt that the storyline in Mass Effect will be awesome. However, what really makes this game stand out (potentially anyway) is the conversation system.

The conversation system in this game is meant to be real time. Basically, while people are speaking, you will have the option to choose a response even before they finish speaking. This basically allows you to interrupt their speech midway through especially if you don't like what they are saying. This opens up whole new avenues of roleplaying as well as looking bloody cool when you see it in action!

Can't wait to get my hands on this and start trashtalking my way across the galaxy!

Sunday, July 8, 2007

Manhunt 2

For those who keep abreast of gaming news, you will be aware that Manhunt 2 has been banned in the UK by the BBFC (British Board of Film Classification) - which gives me some very mixed feelings.

Bear in mind that I never played the original Manhunt nor have I ever played any part of Manhunt 2 (and probably never will now). However, considering the brutality of films like Hostel (both 1 and 2) and Saw, it makes me wonder what kind of content Manhunt 2 could have for the BBFC to ban it. Is the content really that much worse than Hostel? Or is the interactive nature of games the reason that Manhunt 2 got banned?

I've been thinking about this for a while now and although I probably don't know enough about the Manhunt games to give a definitive comment, it seems to me that Manhunt 2 is just being made a scapegoat. Although the BBFC has a history of "supporting" games in the face of criticism, it seems that there is more political pressure on games now more than ever (especially since the "Hot Coffee" incident). And I believe that the BBFC caved into that pressure (and I say this knowing full well the history of the BBFC in terms of how it has "stood up" for the industry in the past by rating games which were highly controversial - this being another reason why I took so long to think about this).

Having said this, were they right to ban the game? In my opinion - they were absolutely wrong to ban it (and I say this knowing full well that I have never seen or played the game).

The game is designed for the same kind of audience as those who enjoy films like Hostel and Saw. By banning this game, instead of just giving it an 18+ rating (or whatever they call it), the BBFC are effectively controlling what kind of entertainment adults are allowed. Even though I have no interest in the Manhunt games, I cannot accept the consequences of such a ruling. In the final analysis, it doesn't matter what kind of game Manhunt is - the fact is that the BBFC are curtailing my freedom of choice as an adult by way of their ruling.

And this is just plain wrong.