Monday, April 30, 2007

The Last Stand

I don't play flash games that often - too many other games to play!

However, every once in a while, you come across a flash game that is really great fun. The Last Stand is an example of a simple yet fun flash game. Basically, you play the role of a zombie horror fest survivor - ie everyone else is a zombie and you have to kill them! The premise itself is a tried and true example of the zombie horror genre.

Anyway, the point of the game is that you need to survive in your "fortress" for 20 nights until the army can come and rescue you. The downside is that you only have 1 pistol and no help! However, if you survive the first night, you can spend the day repairing your fortress, looking for new weapons or even other survivors.

As I said, the game is very simple. However, it is really fun - definitely recommend you give it a try.

Sunday, April 22, 2007

Talisman

Another week in BJ so not much gaming done this week. However, a very exciting week for gaming news - for me anyway.

One of my favourite board games when I was a kid was Talisman. I used to love this game - my brother and I even created some of our own content for it! I even bought most of the expansion packs for it and it was one of the rare things that I kept when I moved to HK from the UK many years ago.

Although I don't play the board game anymore (no time and no space - with all those expansion packs, you need a ton of room!) - I have never thrown out the board game. I just couldn't do it. The thing is too much a part of my childhood.

So you can imagine how excited I am to hear that Capcom is bringing Talisman to Xbox Live!

I don't have many games from Xbox Live - however, this could well be the game to make me buy loads of Microsoft points in expectation for the game and its inevitable expansions!

Sunday, April 15, 2007

F.E.A.R.

I finally managed to complete F.E.A.R. It took me longer than I expected. Not because the game is long (most FPS's don't have a long campaign mode) but because of the way I played.

Considering how scary this game is, I deliberately only played at night. When I could turn the lights down low, put on my earphones and get into the game without distraction. Although this meant that I could only play for an hour at most each time, it was worth it. I have said it before, and I will say it again. Monolith have done a fantastic job in creating a really atmospheric FPS.

Although it has its usual Hollywood scare moments (ie something popping up unexpectedly) - there are a couple of occasions where the game really creeps you out.

All in all, well worth the price of entry.

My favourite weapon in the game is the shotgun. This staple of FPS's is done particularly well in this game. If you get up close to someone before unloading a shotgun blast into them, there is a chance that you blow them in half! The first time this happened, I just couldn't help laughing.

I had turned on my bullet-time and managed to watch in slow motion as his body blew apart - his torso flying off to the right while his legs flew to the left.
>:)

Monday, April 9, 2007

Marvel Ultimate Alliance

I'm a big Marvel fan (or at least, I used to be. Don't get to read much of their comics anymore). I also really enjoyed Marvel Ultimate Alliance.

So it will come as no shock to you that I am really looking forward to the extra characters which are about to be introduced for Marvel Ultimate Alliance. Several reasons for this.

I've always like Hawkeye. Not the character himself (tbh - I'm not that familiar with the character). What I've always liked is the image of the archer. Robin Hood was another of my boyhood fantasies and in D&D games, I've always been partial to the Ranger character class. Something about the archer stereotype just really clicks with my psyche.

The second reason is Venom. Everybody's favourite anti-hero (provided you are a Spidey fan - and I am a huge Spidey fan) is one of the new playable characters and I can't wait to take him out for a spin. I really enjoyed playing Spider-Man in MUA and it will be interesting to see how Venom differs.

The last reason is achievement based. I have come very close to unlocking all the achievements for this game. However, the introduction of some newer games meant that this game went on the shelf and I never really got round to getting the remaining few achievements. Hopefully, this will be my chance to grab the last couple of achievements.

Sunday, April 1, 2007

Jetpac Refuelled

Not much to talk about this week as I was in Beijing and didn't get much game time. I guess the biggest gaming news (for me at least) is that Jetpac Refuelled was released on Xbox Live Arcade this Wednesday.

I remember playing this game when it first came out on the ZX Spectrum (or rather, I remember playing Jetpac). Although the premise of the game is simple, its amazing how much fun this game still is. At times, I wonder how much this is due to the nostalgia factor. However, I never had this much fun replaying some of the other arcade classics (eg pacman).

The games premise is fairly simple. You put together a spaceship and then have to fill it with fuel. Once refuelled, you take off and fly to the next planet. After landing, you once again, have to collect fuel in order to refuel your ship before taking off for the next planet. Repeat ad inifitum.

As I said, the game is fairly simple. Harking back to a time when games were simpler and I was younger. Wow - so much nostalgia in my posts recently. Wonder why?